
Geometry Dash · RAWG · Courtesy of RAWG
Geometry Dash
Sign in to saveAlso known as GD, GMD
2013 music-based platform video game and video game series
Game data
- Released
- 2013-08-13
- User rating
- 3.88 / 5
- Genres
- Casual, Indie, Arcade
- Platforms
- PC, iOS, Android, macOS
- ESRB
- Everyone
via RAWG
Game details · IGDB
Jump and fly your way through danger in this rhythm-based action platformer. Prepare for a near impossible challenge in the world of Geometry Dash. Push your skills to the limit as you jump, fly and flip your way through dangerous passages and spiky obstacles.
- Released
- 2013
- Genres
- Music, Platform, Indie, Arcade
- Platforms
- Android, PC (Microsoft Windows), iOS, Mac
- Game modes
- Single player
- Engine
- Cocos2d-x
- Developer
- RobTop Games
- Publisher
- RobTop Games
Key facts
- Developer
- Robert Topala
- Publisher
- RobTop Games
- Designer
- Robert Topala
- Programmer
- Robert Topala
- Engine
- Cocos2d-X
- Platforms
- iOS , Android , Windows Phone , Microsoft Windows , macOS
- Release
- iOS , Android , 13 August 2013, Windows Phone , 12 June 2014, Microsoft Windows , macOS , 22 December 2014
- Genres
- Platform , rhythm
- Mode
- Single-player
via Wikipedia infobox
Official website
RobTop Games
Geometry Dash is an addictive rhythm-based platformer with thrilling challenges, unique levels, high scores, achievements, and more. Jump, fly, and flip through dangerous obstacles and push your skills to the limit. Play on your PC, MAC or mobile device!
robtopgames.com →Link to the official site · 439 chars · not written by Vinony
Wikidata facts
- Official website
- geometrydash.com
Show 4 more facts
- publication date
- 2014-06-12
- software version identifier
- 2.207
- social media followers
- 380000
- Commons category
- Geometry Dash
Sources (7)
via Wikidata · CC0
~13 min read
Article
Geometry Dash is a 2013 side-scrolling rhythm platform video game developed by Swedish game developer Robert Topala and published by his company RobTop Games. It was released for iOS and Android on August 13th 2013, Windows Phone in June 2014, and on Steam in December 2014. The player controls an icon and must navigate through levels while avoiding obstacles. Geometry Dash includes 26 developer-made levels: 22 are auto-scrolling, and 4 are platformer levels. It also includes a level editor, enabling players to design custom levels, share them online, and play levels created by other users.
Topala released his first game, Bounce Ball Thingy, on Newgrounds in June 2010. As he continued to develop games, he quit his civil engineering course to pursue his career as a game developer, releasing a handful of games prior to Geometry Dash such as Boomlings. He began development in early 2013, being inspired by other titles such as The Impossible Game and Super Meat Boy, the former's gameplay being very similar to Geometry Dash's albeit without features like different gamemodes. He published Geometry Dash in August and it quickly gained popularity. Since its release, Geometry Dash has seen numerous updates that have added gameplay elements, levels, game modes, and features.