
Ikaruga
Sign in to saveis a bullet hell shoot 'em up developed by Treasure. It is the spiritual sequel to Radiant Silvergun (1998) and was originally released in Japanese arcades in December 2001. The story follows a rebel pilot named Shinra as he battles an enemy nation using a specially designed fighter called the Ikaruga which can flip between two polarities, black and white. This polarity mechanism is the game's key feature and the foundation for its stage and enemy design. All enemies and bullets in the game are either black or white. Bullets which are the same color as the player are absorbed while the others
Game data
Metacritic 84- Released
- 2001-12-20
- User rating
- 4.05 / 5
- Genres
- Shooter, Indie, Action
- Platforms
- PC, Xbox One, PlayStation 4, Nintendo Switch, Android, Xbox 360, GameCube, Dreamcast
- ESRB
- Everyone 10+
via RAWG
Game details · IGDB
In this vertical scrolling spaceship shooter, you control a ship that can change its polarity at will. As blue/white, the ship can easily destroy red/black enemies, and vice versa. Bullets of your polarity can be collected to fuel your energy gauge, but those opposite will kill you. Destroying an enemy ship causes them to fire revenge bullets which can be absorbed and fired back by the player. Different difficulties exist to change exactly how you interact with polarized points, or how they appear. It is the spiritual successor to Radiant Silvergun, featuring similar level and boss design,…
- Released
- 2001
- Genres
- Shooter, Puzzle, Indie, Arcade
- Platforms
- Arcade
- Game modes
- Single player, Multiplayer, Split screen
- Developer
- Treasure
- Publisher
- Treasure
Key facts
- Video game.title
- Ikaruga
- Video game.image
- Ikaruga_arcade_flyer.jpg
- Video game.caption
- Original arcade flyer
- Video game.developer
- Treasure
- Video game.platforms
- Arcade, Dreamcast, GameCube, Xbox 360, Windows, Nintendo Switch, PlayStation 4
- Video game.genre
- Shoot 'em up
- Video game.modes
- Single-player, multiplayer
- Video game.arcade system
- Sega NAOMI
- Video game.director
- Hiroshi Iuchi
- Video game.producer
- Masato Maegawa
- Video game.designer
- Yasushi Suzuki
- Video game.programmer
- Atsutomo Nakagawa
- Video game.composer
- Hiroshi Iuchi
- Video game.alt
- Ikaruga
via Wikipedia infobox
Wikidata facts
- Official website
- ikaruga-steam.treasure-inc.co.jp
Show 2 more facts
- publication date
- 2001-12-20
- review score
- 96%
Sources (12)
via Wikidata · CC0
~17 min read
Article
8 sectionsContents
- Gameplay
- Synopsis
- Development
- Release
- Reception and legacy
- Notes
- References
- External links
is a bullet hell shoot 'em up developed by Treasure. It is the spiritual sequel to Radiant Silvergun (1998) and was originally released in Japanese arcades in December 2001. The story follows a rebel pilot named Shinra as he battles an enemy nation using a specially designed fighter called the Ikaruga which can flip between two polarities, black and white. This polarity mechanism is the game's key feature and the foundation for its stage and enemy design. All enemies and bullets in the game are either black or white. Bullets which are the same color as the player are absorbed while the others will kill the player. The game features both single-player and cooperative modes.
Development on Ikaruga began during director Hiroshi Iuchi's off-hours while Treasure was busy developing Sin and Punishment (2000). Titled "Project RS2", the game began as a sequel to Radiant Silvergun, and borrows many elements from it as well as the polarity mechanism from Treasure's Silhouette Mirage (1997). During the game's prototype stages, the player's ammo was limited. The bullet absorption mechanism was used as a means to refill ammo. However, this was found to be weak as it created too many breaks in the action so it was later added as an additional mode in home ports. In tradition with Treasure's game design philosophy, Ikaruga was intentionally crafted to challenge the conventions of standard game design and develop a new type of shooting game. All together, five Treasure staff worked on Ikaruga, as well as three support staff from G.rev.