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John Romero

Profile via TMDB · Courtesy of TMDB

EntityQ280045· pop 31· linked from 338 articles

John Romero

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Also known as Alfonso John Romero

American video game designer

Person · Open Library

Works
5

Top works

  • How to beat stress
  • Daikatana
  • Doom Guy
  • Casino marketing
  • Secrets of casino marketing

via Open Library + Wikidata

Film & TV

Acting · Colorado Springs, Colorado, USA

Known for

  • Game On — Self2025
  • FPS: First Person Shooter — Self2023
  • First Person Shooter — self2023
  • High Score — Self2020
  • The Artists: The Pioneers Behind the Pixels — Self2018
  • How Videogames Changed the World — Self2013
  • Get Lamp — Self2010
  • Code Monkeys — John Romero (voice)2007

via TMDB

Music · MusicBrainz

Type
Person
Gender
Male
Origin
United States
Active from
1967
_cleancomposer

via MusicBrainz · CC0

Listeners · Last.fm

Listeners
190
Total plays
383

<a href="https://www.last.fm/music/John+Romero">Read more on Last.fm</a>

via Last.fm · John Romero

Recent publications · Crossref

5 total works indexed

  1. Generalized Gradient Approximation Made Simple

    · 1996 · cited 204,615x

  2. Highly accurate protein structure prediction with AlphaFold

    · 2021 · cited 43,656x

  3. Gene Ontology: tool for the unification of biology

    · 2000 · cited 36,917x

  4. Matplotlib: A 2D Graphics Environment

    · 2007 · cited 35,587x

  5. The MOS 36-ltem Short-Form Health Survey (SF-36)

    · 1992 · cited 29,134x

via Crossref · CC0

Quotes

  • Doom 2 is just such a bigger, badder, better version of Doom
  • John Romero's About to Make You His Bitch.

via Wikiquote · CC BY-SA

Key facts

Born
Alfonso John Romero , ( 1967-10-28 ) October 28, 1967 (age 58) , Colorado Springs, Colorado , U.S.
Occupations
Video game designer, programmer
Known for
id Software , Ion Storm , Romero Games
Notable work
Commander Keen series Wolfenstein 3D Doom series Quake Daikatana
Partner
Stevie Case (1998–2003)
Website
romero .com

via Wikipedia infobox

~18 min read

Encyclopedic overview

Alfonso John Romero (born October 28, 1967) is an American and Irish video game developer. He co-founded id Software and designed their early games, including Wolfenstein 3D (1992), Doom (1993), Doom II (1994), Hexen (1995) and Quake (1996). His designs and development tools, along with programming techniques developed by the id programmer John Carmack, popularized the first-person shooter (FPS) genre. Romero is also credited with coining the multiplayer term "deathmatch".

Following disputes with Carmack, Romero was fired from id in 1996. He co-founded a new studio, Ion Storm, and directed the FPS Daikatana (2000), which was a critical and commercial failure. Romero departed Ion Storm in 2001. In July 2001, he and another former id employee, Tom Hall, founded Monkeystone Games to develop games for mobile devices.

Excerpted from Wikipedia’s “John Romero” article, available under the CC BY-SA 4.0 licence.

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