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Kinect
EntityQ474334· pop 35· linked from 814 articles

Also known as Project Natal

Kinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras, and infrared projectors and detectors that map depth through either structured light or time of flight calculations, which can in turn be used to perform real-time gesture recognition and body skeletal detection, among other capabilities. They also contain microphones that can be used for speech recognition and voice control.

Key facts

Information appliance.name
Kinect
Information appliance.logo
Kinect logo.svg
Information appliance.image
Xbox-One-Kinect.jpg
Information appliance.caption
Kinect for Xbox One
Information appliance.developer
Microsoft
Information appliance.type
Motion controller
Information appliance.generation
Seventh and eighth
Information appliance.release_date
Xbox 360 Windows Xbox One
Information appliance.lifespan
2010–2017
Information appliance.discontinued
WindowsXbox 360Xbox One
Information appliance.units_sold
35 million (as of October 25, 2017)
Information appliance.connectivity
USB 2.0 (type-A for original model; proprietary for Xbox 360 S)
Information appliance.platform
Xbox 360 Xbox One Windows (Windows 7 onwards)
Information appliance.camera
640×480 pixels @ 30 Hz (RGB camera)640×480 pixels @ 30 Hz (IR depth-finding camera)
Information appliance.predecessor
Xbox Live Vision
Information appliance.successor
Azure Kinect
Information appliance.top_game
Kinect Adventures

via Wikipedia infobox

Wikidata facts

Image
Xbox-360-Kinect-Standalone.png
Show 4 more facts
software version identifier
2.0
Commons category
Kinect
inception
2010-00-00
units sold
18000000
Sources (7)

via Wikidata · CC0

~56 min read

Article

29 sections
Contents
  • History
  • Development
  • Introduction
  • Kinect for Xbox 360 marketing and launch
  • Kinect for Xbox One and decline
  • Non-gaming applications and Kinect for Windows
  • Integrating Kinect with Microsoft Azure
  • Technology
  • Fundamentals
  • Kinect for Xbox 360 (2010)
  • Kinect for Windows (2012)
  • Kinect for Xbox One (2013)
  • Kinect 2 for Windows (2014)
  • Azure Kinect (2019)
  • Software
  • Kinect-enabled features on the Xbox operating system
  • Video games
  • KinectShare.com
  • Kinect Fun Labs
  • Non-video game uses of Kinect
  • Reception
  • Kinect for Xbox 360
  • Kinect for Xbox One
  • Sales
  • Other motion controllers
  • Awards
  • See also
  • References
  • External links

Kinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras, and infrared projectors and detectors that map depth through either structured light or time of flight calculations, which can in turn be used to perform real-time gesture recognition and body skeletal detection, among other capabilities. They also contain microphones that can be used for speech recognition and voice control.

Kinect was originally developed as a motion controller peripheral for Xbox video game consoles, distinguished from competitors (such as Nintendo's Wii Remote and Sony's PlayStation Move) by not requiring physical controllers. The first-generation Kinect was based on technology from Israeli company PrimeSense, and unveiled at E3 2009 as a peripheral for Xbox 360 codenamed "Project Natal". It was first released on November 4, 2010, and would go on to sell eight million units in its first 60 days of availability. The majority of the games developed for Kinect were casual, family-oriented titles, which helped to attract new audiences to Xbox 360, but did not result in wide adoption by the console's existing, overall userbase.

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