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Kinect
Sign in to saveAlso known as Project Natal
Kinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras, and infrared projectors and detectors that map depth through either structured light or time of flight calculations, which can in turn be used to perform real-time gesture recognition and body skeletal detection, among other capabilities. They also contain microphones that can be used for speech recognition and voice control.
Key facts
- Information appliance.name
- Kinect
- Information appliance.logo
- Kinect logo.svg
- Information appliance.image
- Xbox-One-Kinect.jpg
- Information appliance.caption
- Kinect for Xbox One
- Information appliance.developer
- Microsoft
- Information appliance.type
- Motion controller
- Information appliance.generation
- Seventh and eighth
- Information appliance.release_date
- Xbox 360 Windows Xbox One
- Information appliance.lifespan
- 2010–2017
- Information appliance.discontinued
- WindowsXbox 360Xbox One
- Information appliance.units_sold
- 35 million (as of October 25, 2017)
- Information appliance.connectivity
- USB 2.0 (type-A for original model; proprietary for Xbox 360 S)
- Information appliance.platform
- Xbox 360 Xbox One Windows (Windows 7 onwards)
- Information appliance.camera
- 640×480 pixels @ 30 Hz (RGB camera)640×480 pixels @ 30 Hz (IR depth-finding camera)
- Information appliance.predecessor
- Xbox Live Vision
- Information appliance.successor
- Azure Kinect
- Information appliance.top_game
- Kinect Adventures
via Wikipedia infobox
Wikidata facts
- Image
- Xbox-360-Kinect-Standalone.png
Show 4 more facts
- software version identifier
- 2.0
- Commons category
- Kinect
- inception
- 2010-00-00
- units sold
- 18000000
Sources (7)
via Wikidata · CC0
~56 min read
Article
29 sectionsContents
- History
- Development
- Introduction
- Kinect for Xbox 360 marketing and launch
- Kinect for Xbox One and decline
- Non-gaming applications and Kinect for Windows
- Integrating Kinect with Microsoft Azure
- Technology
- Fundamentals
- Kinect for Xbox 360 (2010)
- Kinect for Windows (2012)
- Kinect for Xbox One (2013)
- Kinect 2 for Windows (2014)
- Azure Kinect (2019)
- Software
- Kinect-enabled features on the Xbox operating system
- Video games
- KinectShare.com
- Kinect Fun Labs
- Non-video game uses of Kinect
- Reception
- Kinect for Xbox 360
- Kinect for Xbox One
- Sales
- Other motion controllers
- Awards
- See also
- References
- External links
Kinect is a discontinued line of motion sensing input devices produced by Microsoft and first released in 2010. The devices generally contain RGB cameras, and infrared projectors and detectors that map depth through either structured light or time of flight calculations, which can in turn be used to perform real-time gesture recognition and body skeletal detection, among other capabilities. They also contain microphones that can be used for speech recognition and voice control.
Kinect was originally developed as a motion controller peripheral for Xbox video game consoles, distinguished from competitors (such as Nintendo's Wii Remote and Sony's PlayStation Move) by not requiring physical controllers. The first-generation Kinect was based on technology from Israeli company PrimeSense, and unveiled at E3 2009 as a peripheral for Xbox 360 codenamed "Project Natal". It was first released on November 4, 2010, and would go on to sell eight million units in its first 60 days of availability. The majority of the games developed for Kinect were casual, family-oriented titles, which helped to attract new audiences to Xbox 360, but did not result in wide adoption by the console's existing, overall userbase.