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LuxCoreRender
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LuxCoreRender

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Also known as LuxRender

LuxCoreRender is a free and open-source physically based rendering software. It began as LuxRender in 2008 before changing its name to LuxCoreRender in 2017 as part of a project reboot. The LuxCoreRender software runs on Linux, Mac OS X, and Windows.

Key facts

Software.name
LuxCoreRender
Software.logo
128px|Luxrender logo
Software.screenshot
Luxrender 0.7 Screenshot.png
Software.screenshot size
250px
Software.caption
LuxRender 0.7 rendering a Desert Eagle model
Software.developer
Jean-Philippe Grimaldi, Jean-Francois Romang, David Bucciarelli, Ricardo Lipas Augusto, Asbjorn Heid and others.
Software.latest release version
2.6
Software.programming language
C++, Python
Software.operating system
Cross-platform
Software.genre
3D computer graphics
Software.license
Apache 2.0

via Wikipedia infobox

Wikidata facts

Official website
luxrender2.org
Image
LuxRender-Schulraum.png
Show 4 more facts
source code repository URL
github.com/LuxCoreRender/LuxCore
software version identifier
0.0.1
start time
2008-06-24
Commons category
LuxRender
Sources (7)

via Wikidata · CC0

~8 min read

Article

12 sections
Contents
  • Overview
  • History
  • LuxRender
  • LuxCoreRender (LuxRender 2.x)
  • Features
  • LuxCoreRender 2.5
  • LuxCoreRender 2.4
  • LuxCoreRender 2.0–2.3
  • LuxRender 1.0
  • LuxRender 0.8
  • References
  • External links

LuxCoreRender is a free and open-source physically based rendering software. It began as LuxRender in 2008 before changing its name to LuxCoreRender in 2017 as part of a project reboot. The LuxCoreRender software runs on Linux, Mac OS X, and Windows.

== Overview == LuxCoreRender features a 3D renderer; it relies on other programs (3D modeling programs) to create the scenes to render, including the models, materials, lights and cameras. This content can then be exported from the application for rendering. For Luxrender, fully functional exporters are available for Blender, Daz Studio; partially functional ones are available for Cinema 4D, Maya, SketchUp and XSI. Luxrender is also fully supported as a production renderer in 3DS Max. For LuxCoreRender, Blender is supported through the BlendLuxCore plugin. After opening the exported file, LuxCoreRender renders the scene. Various tweaks to post processing settings can be set via graphical user interface and the scene control file. A significant feature of LuxCoreRender is that the user is able to change the balance of different lights while the image is still being processed.

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