Skip to content
Microvision
EntityQ1475303· pop 24· linked from 389 articles

Microvision

Sign in to save

Also known as MB Microvision, Milton Bradley Microvision

The Microvision (aka Milton Bradley Microvision or MB Microvision) is the first handheld game console that used interchangeable cartridges and in that sense is reprogrammable. It was released by the Milton Bradley Company in November 1979 for a retail price of $49.99, equivalent to $221.00 in 2025.

Key facts

CVG system.name
Microvision
CVG system.aka
Milton Bradley MicrovisionMB Microvision
CVG system.logo
Milton Bradley Microvision Logo.png
CVG system.image
Milton-Bradley-Microvision-Handheld-FL.jpg
CVG system.caption
A Microvision with Block Buster cartridge inserted
CVG system.manufacturer
Milton Bradley Company
CVG system.type
Handheld game console
CVG system.generation
Second generation
CVG system.media
ROM cartridges
CVG system.discontinued
1981
CVG system.cpu
Intel 8021/TI TMS1100 (on cartridge) clocked at 100 kHz
CVG system.display
16 × 16 pixels resolution
CVG system.memory
64 bytes RAM, 2K ROM
CVG system.power
1 × 9V battery (TMS1100 processors), 2 × 9V battery (Intel 8021 processors)

via Wikipedia infobox

Wikidata facts

Image
Milton-Bradley-Microvision-Handheld-FL.png
Show 4 more facts
Commons category
Microvision
publication date
1979-11-00
discontinuation date
1982-00-00
clock frequency
100
Sources (1)

via Wikidata · CC0

~9 min read

Article

10 sections
Contents
  • Production
  • Problems
  • Screen rot
  • ESD damage
  • Keypad destruction
  • Technical specifications
  • Games
  • Reviews
  • See also
  • References

The Microvision (aka Milton Bradley Microvision or MB Microvision) is the first handheld game console that used interchangeable cartridges and in that sense is reprogrammable. It was released by the Milton Bradley Company in November 1979 for a retail price of $49.99, equivalent to $221.00 in 2025.

The Microvision was designed by Jay Smith, the engineer who later designed the Vectrex video game console. The Microvision's combination of portability and a cartridge-based system led to moderate success, with Smith Engineering grossing $15 million in the first year of the system's release. However, its small game library, its small screen, and a lack of support from established home video game companies led to its discontinuation in 1981. According to Satoru Okada, the former head of Nintendo's R&D1 Department, the Microvision inspired the Game Boy, the follow-up to Game & Watch, after Nintendo designed around Microvision's limitations.

Gallery (6)

Connections

Categories