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OnLive
CompanyQ744171· pop 23· linked from 158 articles

OnLive was a provider of cloud virtualization technologies based in Mountain View, California. OnLive's flagship product was its cloud gaming service, which allowed subscribers to rent or demo computer games without installing them. Games were delivered as streaming video rendered by the service's servers, rather than running on the local device. This setup allowed the games to run on computers and devices that would normally be unable to run them due to insufficient hardware. OnLive also enabled other features such as the ability for players to record game-play and to spectate.

Key facts

Company.name
OL2, Inc.
Company.logo
OnLive logo 2014.svg
Company.type
Private
Company.founder
Steve Perlman
Company.defunct
2012 (original, AfBC liquidation then 'phoenixed')
Company.industry
Cloud gaming
Company.fate
Patents sold to Sony Interactive Entertainment
Company.parent
Lauder Partners
Company.logo_caption
Logo (2009–2015)
Company.hq_location_city
Mountain View, California
Company.hq_location_country
United States

via Wikipedia infobox

Official website

ON Live

Đắm mình vào không khí sôi động của livestream cùng ON Live, nơi kết nối bạn với các streamer và game thủ. Hãy theo dõi họ và bắt đầu thưởng thức những nội dung hấp dẫn ngay bây giờ!

onlive.vn

Link to the official site · 20,755 chars · not written by Vinony

Wikidata facts

Official website
www.onlive.vn
Image
Logo-onlive-red.svg
Show 2 more facts
Commons category
OnLive
inception
2004-00-00
Sources (4)

via Wikidata · CC0

~16 min read

Article

14 sections
Contents
  • Gaming platform
  • OnLive Game System
  • PlayPack flat-rate plan
  • Desktop service
  • Architecture
  • International availability
  • History
  • Layoffs and buyout
  • Relaunch
  • Sale to Sony and Shut down
  • Reception
  • Pre-launch
  • Post-launch
  • References

OnLive was a provider of cloud virtualization technologies based in Mountain View, California. OnLive's flagship product was its cloud gaming service, which allowed subscribers to rent or demo computer games without installing them. Games were delivered as streaming video rendered by the service's servers, rather than running on the local device. This setup allowed the games to run on computers and devices that would normally be unable to run them due to insufficient hardware. OnLive also enabled other features such as the ability for players to record game-play and to spectate.

The service was available through clients for personal computers and mobile devices, as well as through smart TVs and a dedicated video game console-styled device known as the OnLive Game System. OnLive also expanded into the cloud desktop market with a sister product, OnLive Desktop—a subscription service offering a cloud-based instance of Windows Server 2008 R2 accessible via tablets.

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