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PowerVR
EntityQ776616· pop 18· linked from 335 articles

Also known as Imagination Technologies PowerVR, IMG PowerVR

PowerVR is a division of Imagination Technologies (formerly VideoLogic) that develops hardware and software for 2D and 3D rendering, and for video encoding, decoding, associated image processing and DirectX, OpenGL ES, OpenVG, and OpenCL acceleration. PowerVR also develops AI accelerators called Neural Network Accelerator (NNA).

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inception
1985-00-00
Commons category
PowerVR
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~59 min read

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36 sections
Contents
  • Technology
  • PowerVR Graphics
  • Series1 (NEC)
  • Series2 (NEC)
  • Series3 (STMicro)
  • Series4 (STMicro)
  • Series5 (SGX)
  • Series5XT (SGX)
  • Series5XE (SGX)
  • Series6 (Rogue)
  • Series6XE (Rogue)
  • Series6XT (Rogue)
  • Series7XE (Rogue)
  • Series7XT (Rogue)
  • Series7XT Plus (Rogue)
  • Series8XE (Rogue)
  • Series8XEP (Rogue)
  • Series8XT (Furian)
  • Series9XE (Rogue)
  • Series9XM (Rogue)
  • Series9XEP (Rogue)
  • Series9XMP (Rogue)
  • Series9XTP (Furian)
  • IMG A-Series (Albiorix)
  • IMG B-Series
  • IMG C-Series (Photon)
  • IMG D-Series
  • IMG E-Series
  • PowerVR Vision & AI
  • Series2NX
  • Series3NX
  • Series3NX-F
  • Implementations
  • See also
  • References
  • External links

PowerVR is a division of Imagination Technologies (formerly VideoLogic) that develops hardware and software for 2D and 3D rendering, and for video encoding, decoding, associated image processing and DirectX, OpenGL ES, OpenVG, and OpenCL acceleration. PowerVR also develops AI accelerators called Neural Network Accelerator (NNA).

The PowerVR product line was originally introduced to compete in the desktop PC market for 3D hardware accelerators with a product with a better price–performance ratio than existing products like those from 3dfx Interactive. Rapid changes in that market, notably with the introduction of OpenGL and Direct3D, led to rapid consolidation. PowerVR introduced new versions with low-power electronics that were aimed at the laptop computer market. Over time, this developed into a series of designs that could be incorporated into system-on-a-chip architectures suitable for handheld device use.

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