
Official website (https://techland.net/)
Techland
Sign in to saveTechland S.A. is a Polish video game developer and publisher founded in 1991 by Paweł Marchewka. It developed Call of Juarez (2006) and its prequel Call of Juarez: Bound in Blood (2009), as well as Dead Island (2011) and the Dying Light series. The company is headquartered in Wrocław in western Poland and has offices in Wrocław and Warsaw.
Key facts
- Company.name
- Techland S.A.
- Company.logo
- Techland Logo.png
- Company.type
- Subsidiary
- Company.founder
- Paweł Marchewka
- Company.location
- Wrocław, Poland
- Company.area_served
- Worldwide
- Company.industry
- Video games
- Company.num_locations
- 3 (2016)
- Company.revenue
- 182.7M PLN (2018)
- Company.equity
- 101M PLN (2018)
- Company.num_employees
- 550+
- Company.num_employees_year
- 2024
- Company.parent
- Tencent (majority stake, 2024–present)
via Wikipedia infobox
Official website

We create unforgettable experiences • Techland
Techland is worldwide AAA game developer and publisher. We are the creators of critically acclaimed titles such as Dying Light and Call of Juarez.
techland.net →Link to the official site · 1,639 chars · not written by Vinony
Wikidata facts
- Official website
- techland.net
Show 2 more facts
- inception
- 1991-00-00
- social media followers
- 20400
via Wikidata · CC0
~5 min read
Article
12 sectionsContents
- History
- Technology
- Chrome Engine 1
- Chrome Engine 2
- Chrome Engine 3
- Chrome Engine 4
- Chrome Engine 5
- Chrome Engine 6
- Games
- Upcoming Projects
- References
- External links
Techland S.A. is a Polish video game developer and publisher founded in 1991 by Paweł Marchewka. It developed Call of Juarez (2006) and its prequel Call of Juarez: Bound in Blood (2009), as well as Dead Island (2011) and the Dying Light series. The company is headquartered in Wrocław in western Poland and has offices in Wrocław and Warsaw.
==History== The company was founded in 1991 by Paweł Marchewka. Marchewka, born in 1973 in Ostrów Wielkopolski, displayed an interest in video games since his early childhood. In his final years of high school, together with his friends, he started distributing video games to different shops across Poland.