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Turrican
EntityQ1929662· pop 16· linked from 70 articles

Turrican is a 1990 run and gun video game developed by Factor 5 and published by Rainbow Arts. Designed by Manfred Trenz, it was released for the Commodore 64, and was ported to other systems later. In addition to concept design and character creation, Trenz programmed Turrican on the Commodore 64. A sequel, Turrican II: The Final Fight, followed in 1991 for the Commodore 64 and other platforms.

Game data

Released
1990-01-01
User rating
4.67 / 5
Platforms
PC, Game Boy, Commodore / Amiga, Atari ST, Genesis

via RAWG

Game details · IGDB

83User score · 29 ratings

Turrican is a 1990 video game programmed and designed by Manfred Trenz. It was first developed for the Commodore 64 by Rainbow Arts, but was ported to other systems later. In addition to concept design and character creation, Trenz personally programmed Turrican on the Commodore 64. A sequel, Turrican II, followed 1991 for the Commodore 64 and other platforms.

Released
1990
Genres
Shooter, Platform
Platforms
BlackBerry OS, Commodore C64/128/MAX, ZX Spectrum, Sega Mega Drive/Genesis, Atari ST/STE, TurboGrafx-16/PC Engine, Commodore CDTV, Amiga, Amstrad CPC
Game modes
Single player
Engine
Symbian
Developer
Rainbow Arts
Publisher
Ballistic, Accolade, Amiga, Rainbow Arts

Key facts

Video game.title
Turrican
Video game.image
Front Cover of Turrican Game Box, May 2014.jpg
Video game.caption
Home computer cover art by Celal Kandemiroglu
Video game.developer
Rainbow Arts (C64) Factor 5 (Amiga, ST) Probe Software (CPC, ZX) The Code Monkeys (MD, PCE, GB)
Video game.publisher
Accolade (consoles)
Video game.designer
Manfred Trenz
Video game.composer
Chris HuelsbeckJochen Hippel (ST)
Video game.released
Commodore 64, Amiga Atari ST, CPC, Spectrum Mega Drive/Genesis TurboGrafx-16 Game Boy
Video game.modes
Single-player
Video game.genre
Run and gun
Video game.platforms
Commodore 64, Amiga, Atari ST, Amstrad CPC, ZX Spectrum, Mega Drive/Genesis, PC-Engine/TurboGrafx-16, Game Boy, CDTV

via Wikipedia infobox

~9 min read

Encyclopedic overview

15 sections
Contents
  • Gameplay
  • Plot
  • Development
  • Music
  • Reception
  • Sequels
  • ''Turrican II: The Final Fight''
  • ''Mega Turrican''/''Turrican 3: Payment Day''
  • ''Super Turrican'' (NES)
  • ''Super Turrican'' and ''Super Turrican 2'' (SNES)
  • Unreleased games
  • ''Turrican Flashback''
  • ''The Turrican Collection''
  • References
  • External links

Turrican is a 1990 run and gun video game developed by Factor 5 and published by Rainbow Arts. Designed by Manfred Trenz, it was released for the Commodore 64, and was ported to other systems later. In addition to concept design and character creation, Trenz programmed Turrican on the Commodore 64. A sequel, Turrican II: The Final Fight, followed in 1991 for the Commodore 64 and other platforms.

==Gameplay== left|255px|thumb|Level 1 (Atari ST version) Turrican can be described as a cross between Metroid and Psycho-Nics Oscar. While the huge levels and the morph-ball function were inspired by Metroid, the overall graphics design and weapons were inspired by Psycho-Nics Oscar. Unlike many other action games of its time, Turrican did not force the player to complete a linear level. Instead, the player can explore each level and uncover secrets.

Excerpted from Wikipedia’s “Turrican” article, available under the CC BY-SA 4.0 licence.

Gallery (3)