XnGine
Sign in to saveXnGine (or X-ngine) is a DOS based 3D engine developed by Bethesda Softworks. Bethesda used the engine for several games released between 1995 and 1999.
In the Vinony graph
Vinony's link graph records 13 inbound references to XnGine, and connects out to MS-DOS, programmer and software license.
It sits within the topics 1995 software and Video game engines.
Vinony links it to 6 Wikipedia language editions.
Wikidata facts
- Instance of
- game engine
- Developer
- Bethesda Softworks
- Official website
- www.bethsoft.com
Sources (1)
via Wikidata · CC0
~2 min read
Encyclopedic overview
5 sectionsContents
- History and features
- Reception
- Games using XnGine
- Cancelled
- References
XnGine (or X-ngine) is a DOS based 3D engine developed by Bethesda Softworks. Bethesda used the engine for several games released between 1995 and 1999.
==History and features== XnGine was developed by Bethesda Softworks in 1995. Bethesda has invested over $3 million and nine man-years in continued development of the engine. The Terminator: Future Shock was the first game to use the engine, and also the first 3D PC game to use the now popular mouse-look interface, which was initially unpopular with gamers.
Excerpted from Wikipedia’s “XnGine” article, available under the CC BY-SA 4.0 licence.