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M.U.L.E.
EntityQ1284570· pop 17· linked from 63 articles

M.U.L.E. is a 1983 strategy video game written for Atari 8-bit computers by Ozark Softscape. Designer Danielle Bunten Berry (credited as Dan Bunten) takes advantage of the four joystick ports of the Atari 400 and 800 to allow four-player simultaneous play. Published in 1983, M.U.L.E. was one of the first five games from Electronic Arts, alongside Axis Assassin, Archon: The Light and the Dark, Worms?, and Hard Hat Mack. M.U.L.E. is primarily a turn-based strategy game, but also incorporates real-time elements where players compete directly, as well as aspects that simulate economics.

Game data

Released
1982-12-31
User rating
0.00 / 5
Platforms
PC, NES, Commodore / Amiga, Atari 8-bit

via RAWG

Game details · IGDB

80User score · 10 ratings

M.U.L.E. is about four hopeful explorers trying to make a fortune on a virgin planet. This is done by producing various goods (Food, Energy, Smithore, Crystite). Each of these goods have their uses: if you don't have enough food, you will have less time during your turn. If you don't have enough energy, your output will be lower. If enough smithore isn't produced, there will be a shortage of M.U.L.E.s. Crystite is the big earner that can make or break your game. You start the game by selecting your race. Some are easier to play, some harder. There are three levels of difficulty, in the eas…

Released
1983
Genres
Simulator, Strategy, Turn-based strategy (TBS), Tactical
Platforms
Atari 8-bit, PC-8800 Series, Commodore C64/128/MAX, Sharp X1, DOS, Nintendo Entertainment System, MSX
Game modes
Single player, Multiplayer, Co-operative
Developer
Ozark Softscape
Publisher
IBM, Bullet-Proof Software, Electronic Arts, Mindscape

Key facts

Video game.title
M.U.L.E.
Video game.image
mule box.jpg
Video game.caption
Atari 8-bit and Commodore 64 cover art
Video game.designer
Danielle Bunten Berry
Video game.platforms
Atari 8-bit, Commodore 64, IBM PC, PC-88, Sharp X1, MSX2, NES
Video game.genre
Strategy
Video game.modes
Single-player, multiplayer

via Wikipedia infobox

Internet Archive

software

M.U.L.E. (Multiple Use Labor Element) - Classic Economic Strategy Game

Open at Internet Archive →

via archive.org

Wikidata facts

Show 1 more fact
publication date
1990-09-00
Sources (6)

via Wikidata · CC0

~14 min read

Article

9 sections
Contents
  • Gameplay
  • Development
  • Reception
  • Legacy
  • Enhanced versions
  • World records
  • See also
  • References
  • External links

M.U.L.E. is a 1983 strategy video game written for Atari 8-bit computers by Ozark Softscape. Designer Danielle Bunten Berry (credited as Dan Bunten) takes advantage of the four joystick ports of the Atari 400 and 800 to allow four-player simultaneous play. Published in 1983, M.U.L.E. was one of the first five games from Electronic Arts, alongside Axis Assassin, Archon: The Light and the Dark, Worms?, and Hard Hat Mack. M.U.L.E. is primarily a turn-based strategy game, but also incorporates real-time elements where players compete directly, as well as aspects that simulate economics.

The game was ported to the Commodore 64, Nintendo Entertainment System, and IBM PC compatibles (as a self-booting disk). Japanese versions were also released for the PC-88, Sharp X1, and MSX2 computers. Like the subsequent Atari 8-bit models, none of these systems allow four players with separate joysticks. The Commodore 64 version lets four players share joysticks, with two players using the keyboard during action portions.

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