
M.U.L.E.
Sign in to saveM.U.L.E. is a 1983 strategy video game written for Atari 8-bit computers by Ozark Softscape. Designer Danielle Bunten Berry (credited as Dan Bunten) takes advantage of the four joystick ports of the Atari 400 and 800 to allow four-player simultaneous play. Published in 1983, M.U.L.E. was one of the first five games from Electronic Arts, alongside Axis Assassin, Archon: The Light and the Dark, Worms?, and Hard Hat Mack. M.U.L.E. is primarily a turn-based strategy game, but also incorporates real-time elements where players compete directly, as well as aspects that simulate economics.
Game data
- Released
- 1982-12-31
- User rating
- 0.00 / 5
- Platforms
- PC, NES, Commodore / Amiga, Atari 8-bit
via RAWG
Game details · IGDB
M.U.L.E. is about four hopeful explorers trying to make a fortune on a virgin planet. This is done by producing various goods (Food, Energy, Smithore, Crystite). Each of these goods have their uses: if you don't have enough food, you will have less time during your turn. If you don't have enough energy, your output will be lower. If enough smithore isn't produced, there will be a shortage of M.U.L.E.s. Crystite is the big earner that can make or break your game. You start the game by selecting your race. Some are easier to play, some harder. There are three levels of difficulty, in the eas…
- Released
- 1983
- Genres
- Simulator, Strategy, Turn-based strategy (TBS), Tactical
- Platforms
- Atari 8-bit, PC-8800 Series, Commodore C64/128/MAX, Sharp X1, DOS, Nintendo Entertainment System, MSX
- Game modes
- Single player, Multiplayer, Co-operative
- Developer
- Ozark Softscape
- Publisher
- IBM, Bullet-Proof Software, Electronic Arts, Mindscape
Key facts
- Video game.title
- M.U.L.E.
- Video game.image
- mule box.jpg
- Video game.caption
- Atari 8-bit and Commodore 64 cover art
- Video game.designer
- Danielle Bunten Berry
- Video game.platforms
- Atari 8-bit, Commodore 64, IBM PC, PC-88, Sharp X1, MSX2, NES
- Video game.genre
- Strategy
- Video game.modes
- Single-player, multiplayer
via Wikipedia infobox
Internet Archive
softwareM.U.L.E. (Multiple Use Labor Element) - Classic Economic Strategy Game
Open at Internet Archive →via archive.org
Wikidata facts
Show 1 more fact
- publication date
- 1990-09-00
via Wikidata · CC0
~14 min read
Article
9 sectionsContents
- Gameplay
- Development
- Reception
- Legacy
- Enhanced versions
- World records
- See also
- References
- External links
M.U.L.E. is a 1983 strategy video game written for Atari 8-bit computers by Ozark Softscape. Designer Danielle Bunten Berry (credited as Dan Bunten) takes advantage of the four joystick ports of the Atari 400 and 800 to allow four-player simultaneous play. Published in 1983, M.U.L.E. was one of the first five games from Electronic Arts, alongside Axis Assassin, Archon: The Light and the Dark, Worms?, and Hard Hat Mack. M.U.L.E. is primarily a turn-based strategy game, but also incorporates real-time elements where players compete directly, as well as aspects that simulate economics.
The game was ported to the Commodore 64, Nintendo Entertainment System, and IBM PC compatibles (as a self-booting disk). Japanese versions were also released for the PC-88, Sharp X1, and MSX2 computers. Like the subsequent Atari 8-bit models, none of these systems allow four players with separate joysticks. The Commodore 64 version lets four players share joysticks, with two players using the keyboard during action portions.