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Pitfall!
EntityQ1573878· pop 20· linked from 208 articles

Also known as Pitfall

Pitfall! is a 1982 platform video game developed by David Crane and published by Activision for the Atari 2600. The player controls Pitfall Harry, who has a time limit of 20 minutes to seek treasure in a jungle. The game world is populated by enemies and hazards that variously cause the player to lose lives or points. Pitfall! was ported to the Atari 5200, Atari 8-bit computers, ColecoVision, Commodore 64, and MSX.

Game data

Released
1982-04-20
User rating
3.77 / 5
Platforms
Commodore / Amiga, Atari 5200, Atari 2600, Atari Flashback, Atari 8-bit

via RAWG

Game details · IGDB

How deep can you go? In Pitfall you manoeuvre your ship down a seemingly neverending shaft while avoiding the rock edges and disembodied faces. Use the left right keyboard keys to move your ship side-to-side and use the up and down arrows to slightly speed your ship up or slow it down. Hitting rock faces will take points off your hit-points but hitting those creepy floating faces will mean instant death. Your ASCII graphics ship has ten hit points to start with. Five additional points are rewarded as you manoeuvre further down deeper into the shaft every three thousand points. Occasionally …

Released
1984
Genres
Arcade
Platforms
DOS
Game modes
Single player

Key facts

Video game.title
Pitfall!
Video game.image
Pitfall-cover.jpg
Video game.developer
Activision
Video game.publisher
Activision
Video game.designer
David Crane
Video game.series
Pitfall
Video game.platforms
Atari 2600, Intellivision, Atari 5200, ColecoVision, Atari 8-bit, Commodore 64, MSX
Video game.genre
Platform
Video game.modes
Single-player

via Wikipedia infobox

Wikidata facts

Show 2 more facts
publication date
1982-04-20
title
Pitfall!
Sources (6)

via Wikidata · CC0

~15 min read

Article

11 sections
Contents
  • Gameplay
  • Development
  • Release
  • Reception
  • Retrospective reviews
  • Legacy
  • Follow-ups
  • See also
  • References
  • Sources
  • External links

Pitfall! is a 1982 platform video game developed by David Crane and published by Activision for the Atari 2600. The player controls Pitfall Harry, who has a time limit of 20 minutes to seek treasure in a jungle. The game world is populated by enemies and hazards that variously cause the player to lose lives or points. Pitfall! was ported to the Atari 5200, Atari 8-bit computers, ColecoVision, Commodore 64, and MSX.

Crane had made several games for both Atari, Inc. and Activision before working on Pitfall! in 1982. He started with creating a realistic-style walking animation for a person on the Atari 2600 hardware, then fashioned a game around it. He used a jungle setting with items to collect and enemies to avoid, and the result became Pitfall!

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