
File:Cities_Skylines_cover_art.jpg · Wikimedia Commons · See Wikimedia Commons
Q18149274
Sign in to save2015 city-building video game
Game details · IGDB
Cities: Skylines is a single-player city-building simulation game. Players manage all aspects of a growing city including zoning residential, commercial, and industrial areas, constructing infrastructure such as roads, public transit, and utilities, and balancing budgets through taxation and services. The game features a transport system, modding support through the Steam Workshop, and a progression system that unlocks new buildings and services as the city's population grows.
- Released
- 2015
- Genres
- Simulator, Strategy
- Platforms
- Google Stadia, Linux, PC (Microsoft Windows), Mac
- Game modes
- Single player
- Engine
- Unity
- Developer
- Colossal Order
- Publisher
- Paradox Interactive
Key facts
- Developers
- Colossal Order (until 2024), Tantalus Media (from 2024)
- Publisher
- Paradox Interactive
- Producer
- Mariina Hallikainen
- Designers
- Karoliina Korppoo Henri Haimakainen Miska Fredman
- Programmers
- Antti Lehto Damien Morello
- Artist
- Antti Isosomppi
- Composers
- Jonne Valtonen Jani Laaksonen
- Engine
- Unity
- Platforms
- Windows macOS Linux Xbox One PlayStation 4 Nintendo Switch Google Stadia PlayStation 5 Xbox Series X/S
- Release
- Linux , macOS , Windows 10 March 2015 Xbox One 21 April 2017 PlayStation 4 15 August 2017 Nintendo Switch 13 September 2018 Google Stadia 17 May 2022 PS5 , Xbox Series X/S 15 February 2023
- Genres
- City-building , construction and management simulation
- Mode
- Single-player
via Wikipedia infobox
Official website

Cities: Skylines II - Paradox Interactive
Cities: Skylines II | Now Available | Paradox Interactive Cities: Skylines | City Builder | Simulation
citiesskylines.com →Link to the official site · 10,560 chars · not written by Vinony
~18 min read
Encyclopedic overview
Cities: Skylines is a 2015 city-building game developed by Colossal Order and published by Paradox Interactive. The game is a single-player open-ended city-building simulation. Players engage in urban planning by controlling zoning, road placement, taxation, public services, and public transportation of an area. They also work to manage various elements of the city, including its budget, health, employment, traffic, and pollution levels. It is also possible to maintain a city in a sandbox mode, which provides more creative freedom for the player.
Cities: Skylines is a progression of development from Colossal Order's previous Cities in Motion titles, which focused on designing effective transportation systems. While Colossal felt they had the technical expertise to expand the Cities gameplay into a more full-featured city simulation game, their publisher Paradox Interactive initially held off on the idea, fearing the market dominance of the SimCity series. However, they reconsidered after the critical failure of the 2013 SimCity game, which provided an opportunity for Paradox to establish a competing franchise. Colossal's goal was to create a game engine capable of simulating the daily routines of nearly a million unique citizens, while presenting this to the player in a simple way, allowing the player to easily understand various problems in their city's design. This includes realistic traffic congestion, and the effects of congestion on city services and districts. Since the game's release, various expansions and other DLC have been released for the game. The game also has built-in support for user-generated content.
Excerpted from Wikipedia’s “Q18149274” article, available under the CC BY-SA 4.0 licence.