
Windosill · RAWG · Courtesy of RAWG
Windosill
Sign in to saveAlso known as Windosill (2009)
Windosill is a 2009 puzzle video game by Vectorpark for Microsoft Windows, OS X, Linux, web browsers, and iOS. The player advances through eleven different rooms by interacting with each level's environmental objects. It was developed by Patrick Smith, an artist who taught himself to animate and program the game in Adobe Flash. He was inspired by a variety of painters and artists. The game was first released for Windows, OS X, and web browsers in 2009, and was later ported to the iPad (running iOS) in 2011, with several added features.
Game data
- Released
- 2009-09-25
- User rating
- 3.67 / 5
- Genres
- Adventure, Puzzle, Casual, Family, Indie
- Platforms
- PC, iOS, macOS
via RAWG
Game details · IGDB
Explore a dream-like world of impossible wonders... Explore 10 different immersive, animated environments. Interact with dozens of physics-based creatures and objects and solve brain-tickling puzzles to unlock new rooms and reveal new surprises.
- Released
- 2009
- Genres
- Point-and-click, Puzzle, Adventure, Indie
- Platforms
- Web browser, Linux, PC (Microsoft Windows), iOS, Mac, Nintendo Switch
- Game modes
- Single player, Multiplayer
- Developer
- Vectorpark
- Publisher
- Vectorpark
Official website
Windosill
windosill.com →Link to the official site · 557 chars · not written by Vinony
Wikidata facts
- Official website
- windosill.com
- Image
- Windosill screenshot 04.jpg
Show 4 more facts
- Commons category
- Windosill
- publication date
- 2009-00-00
- itch.io URL
- vectorpark.itch.io/windosill
- review score
- 80%
Sources (8)
via Wikidata · CC0
~6 min read
Article
5 sectionsContents
- Gameplay
- Development
- Reception
- References
- External links
Windosill is a 2009 puzzle video game by Vectorpark for Microsoft Windows, OS X, Linux, web browsers, and iOS. The player advances through eleven different rooms by interacting with each level's environmental objects. It was developed by Patrick Smith, an artist who taught himself to animate and program the game in Adobe Flash. He was inspired by a variety of painters and artists. The game was first released for Windows, OS X, and web browsers in 2009, and was later ported to the iPad (running iOS) in 2011, with several added features.
The game received "universal acclaim" according to video game review score aggregator Metacritic. Reviewers noted the game's especially short duration, memorability, art style, and emphasis on exploration over problem solving. Windosill has influenced games such as ''Alto's Adventure, Blek, Donut County, and Monument Valley.