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Windosill

Windosill · RAWG · Courtesy of RAWG

EntityQ3569282· pop 7· linked from 8 articles

Also known as Windosill (2009)

Windosill is a 2009 puzzle video game by Vectorpark for Microsoft Windows, OS X, Linux, web browsers, and iOS. The player advances through eleven different rooms by interacting with each level's environmental objects. It was developed by Patrick Smith, an artist who taught himself to animate and program the game in Adobe Flash. He was inspired by a variety of painters and artists. The game was first released for Windows, OS X, and web browsers in 2009, and was later ported to the iPad (running iOS) in 2011, with several added features.

Game data

Released
2009-09-25
User rating
3.67 / 5
Genres
Adventure, Puzzle, Casual, Family, Indie
Platforms
PC, iOS, macOS

via RAWG

Game details · IGDB

90Critic score · 1 ratings
70User score · 11 ratings

Explore a dream-like world of impossible wonders... Explore 10 different immersive, animated environments. Interact with dozens of physics-based creatures and objects and solve brain-tickling puzzles to unlock new rooms and reveal new surprises.

Released
2009
Genres
Point-and-click, Puzzle, Adventure, Indie
Platforms
Web browser, Linux, PC (Microsoft Windows), iOS, Mac, Nintendo Switch
Game modes
Single player, Multiplayer
Developer
Vectorpark
Publisher
Vectorpark

Official website

Link to the official site · 557 chars · not written by Vinony

Wikidata facts

Official website
windosill.com
Image
Windosill screenshot 04.jpg
Show 4 more facts
Commons category
Windosill
publication date
2009-00-00
review score
80%
Sources (8)

via Wikidata · CC0

~6 min read

Article

5 sections
Contents
  • Gameplay
  • Development
  • Reception
  • References
  • External links

Windosill is a 2009 puzzle video game by Vectorpark for Microsoft Windows, OS X, Linux, web browsers, and iOS. The player advances through eleven different rooms by interacting with each level's environmental objects. It was developed by Patrick Smith, an artist who taught himself to animate and program the game in Adobe Flash. He was inspired by a variety of painters and artists. The game was first released for Windows, OS X, and web browsers in 2009, and was later ported to the iPad (running iOS) in 2011, with several added features.

The game received "universal acclaim" according to video game review score aggregator Metacritic. Reviewers noted the game's especially short duration, memorability, art style, and emphasis on exploration over problem solving. Windosill has influenced games such as ''Alto's Adventure, Blek, Donut County, and Monument Valley.

Available in 6 languages

via Wikidata sitelinks · CC0

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