Anim8or
Sign in to saveAnim8or is a freeware OpenGL-based 3D modeling and animation program by R. Steven Glanville, a software engineer at NVidia. Currently at stable version 1.01.1402, it is a compact program with several tools which would normally be expected in high-end, paid software. To date, every version released has been under 3 MB, despite the fact that it does not make full use of Windows' native interface, carrying some graphical elements of its own. Although few official tutorials have been posted by the author, many other users have posted their own on sites such as YouTube and the anim8or home page. Wh
Wikidata facts
- Official website
- www.anim8or.com
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- software version identifier
- 1.0
- Commons category
- Anim8or
via Wikidata · CC0
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Article
7 sectionsContents
- Development
- Layout
- Features
- System requirements
- See also
- References
- External links
Anim8or is a freeware OpenGL-based 3D modeling and animation program by R. Steven Glanville, a software engineer at NVidia. Currently at stable version 1.01.1402, it is a compact program with several tools which would normally be expected in high-end, paid software. To date, every version released has been under 3 MB, despite the fact that it does not make full use of Windows' native interface, carrying some graphical elements of its own. Although few official tutorials have been posted by the author, many other users have posted their own on sites such as YouTube and the anim8or home page. While Anim8or was once comparable to other freeware 3D animation software such as Blender, it has seen less progression in recent years, with Blender now being more capable than before.
== Development == On July 20, 1999, a message was posted to the newsgroup comp.graphics.packages.3dstudio, introducing the first version of Anim8or to the public. In its first week, the original version was downloaded almost 100 times. The next version, 0.2, was released on September 6, 1999, containing bug fixes and the ability to save images as JPEG files.