texture mapping
Sign in to savemethod of defining surface detail on a computer-generated graphic or 3D model
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Article
Mapping a two-dimensional texture onto a 3D model 1: 3D model without textures2: Same model with textures
Texture mapping is a term used in computer graphics to describe how 2D images are projected onto 3D models. The most common variant is the UV unwrap, which can be described as an inverse paper cutout, where the surfaces of a 3D model are cut apart so that it can be unfolded into a 2D coordinate space (UV space).
Connections
UV mapping
Entity
3D computer graphics
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polygon mesh
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Lightmap
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normal
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shader
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texel
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Normal mapping
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alpha compositing
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Displacement mapping
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heightmap
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reflection mapping
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cube mapping
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texture atlas
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International Standard Book Number
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Wayback Machine
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polygon
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macOS
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digital object identifier
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PDF
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