
SimGolf · RAWG · Courtesy of RAWG
SimGolf
Sign in to saveSimGolf is a sports video game created by Maxis in 1996. The game allows players to design their own golf courses and play them.
Game details · IGDB
SimGolf is an interpretation of computerized golf, with a few new ideas added. This follows pioneering ideas in the Sim-series such as Building a city, using a helicopter to keep them running smoothly and guiding an entire planet from birth to death. The MouseSwing control mode sees your player deliver his shot, complete with back-swing and follow-through, based on your precise mouse movements, with the aim of reflecting golf mechanics more authentically. A more conventional three-click mode is also offered. A complete course designer is included. It can generate randomized terrain layout…
- Released
- 1996
- Genres
- Simulator, Sport
- Platforms
- PC (Microsoft Windows)
- Game modes
- Single player, Multiplayer
- Franchise
- Sim
- Developer
- Maxis
- Publisher
- Maxis
Key facts
- Video game.title
- SimGolf
- Video game.image
- SimGolf Coverart.jpg
- Video game.developer
- Tavex
- Video game.publisher
- Maxis
- Video game.designer
- Vladimir Vinetsky
- Video game.programmer
- Olexander BilykOleg MouraveinickSerg ButenkoVasyl Tsvirkunov
- Video game.artist
- Sharon BarrShannon Galvin
- Video game.composer
- Jerry Martin
- Video game.series
- Sim
- Video game.released
- November 15, 1996
- Video game.genre
- Sports
- Video game.modes
- Single-player, multiplayer
- Video game.platforms
- Windows
via Wikipedia infobox
Wikidata facts
Show 1 more fact
- publication date
- 1996-01-01
via Wikidata · CC0
~1 min read
Article
5 sectionsContents
- Gameplay
- Reception
- See also
- References
- External links
SimGolf is a sports video game created by Maxis in 1996. The game allows players to design their own golf courses and play them.
== Gameplay == The player can design their own golf course, being able to lower and raising the terrain, and can add trees, traps, lakes and other natural hazards.